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path: root/drivers/gpu/drm/sun4i/sun8i_vi_layer.c
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// SPDX-License-Identifier: GPL-2.0-or-later
/*
 * Copyright (C) Jernej Skrabec <jernej.skrabec@siol.net>
 */

#include <drm/drm_atomic.h>
#include <drm/drm_atomic_helper.h>
#include <drm/drm_blend.h>
#include <drm/drm_crtc.h>
#include <drm/drm_fb_dma_helper.h>
#include <drm/drm_framebuffer.h>
#include <drm/drm_gem_atomic_helper.h>
#include <drm/drm_gem_dma_helper.h>
#include <drm/drm_print.h>
#include <drm/drm_probe_helper.h>

#include "sun4i_crtc.h"
#include "sun8i_csc.h"
#include "sun8i_mixer.h"
#include "sun8i_vi_layer.h"
#include "sun8i_vi_scaler.h"

static void sun8i_vi_layer_disable(struct sun8i_layer *layer)
{
	u32 ch_base = sun8i_channel_base(layer);

	regmap_write(layer->regs,
		     SUN8I_MIXER_CHAN_VI_LAYER_ATTR(ch_base, layer->overlay), 0);
}

static void sun8i_vi_layer_update_attributes(struct sun8i_layer *layer,
					     struct drm_plane *plane)
{
	struct drm_plane_state *state = plane->state;
	const struct drm_format_info *fmt;
	u32 val, ch_base, hw_fmt;

	ch_base = sun8i_channel_base(layer);
	fmt = state->fb->format;
	sun8i_mixer_drm_format_to_hw(fmt->format, &hw_fmt);

	val = hw_fmt << SUN8I_MIXER_CHAN_VI_LAYER_ATTR_FBFMT_OFFSET;
	if (!fmt->is_yuv)
		val |= SUN8I_MIXER_CHAN_VI_LAYER_ATTR_RGB_MODE;
	val |= SUN8I_MIXER_CHAN_VI_LAYER_ATTR_EN;
	if (layer->cfg->de_type >= SUN8I_MIXER_DE3) {
		val |= SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA(state->alpha >> 8);
		val |= (state->alpha == DRM_BLEND_ALPHA_OPAQUE) ?
			SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_PIXEL :
			SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_COMBINED;
	}

	regmap_write(layer->regs,
		     SUN8I_MIXER_CHAN_VI_LAYER_ATTR(ch_base, layer->overlay), val);

	if (layer->cfg->de2_fcc_alpha) {
		regmap_write(layer->regs,
			     SUN8I_MIXER_FCC_GLOBAL_ALPHA_REG,
			     SUN8I_MIXER_FCC_GLOBAL_ALPHA(state->alpha >> 8));
	}
}

static void sun8i_vi_layer_update_coord(struct sun8i_layer *layer,
					struct drm_plane *plane)
{
	struct drm_plane_state *state = plane->state;
	struct sun4i_crtc *scrtc = drm_crtc_to_sun4i_crtc(state->crtc);
	struct sun8i_mixer *mixer = engine_to_sun8i_mixer(scrtc->engine);
	const struct drm_format_info *format = state->fb->format;
	u32 src_w, src_h, dst_w, dst_h;
	u32 outsize, insize;
	u32 hphase, vphase;
	u32 hn = 0, hm = 0;
	u32 vn = 0, vm = 0;
	bool subsampled;
	u32 ch_base;

	DRM_DEBUG_DRIVER("Updating VI channel %d overlay %d\n",
			 layer->channel, layer->overlay);

	ch_base = sun8i_channel_base(layer);

	src_w = drm_rect_width(&state->src) >> 16;
	src_h = drm_rect_height(&state->src) >> 16;
	dst_w = drm_rect_width(&state->dst);
	dst_h = drm_rect_height(&state->dst);

	hphase = state->src.x1 & 0xffff;
	vphase = state->src.y1 & 0xffff;

	/* make coordinates dividable by subsampling factor */
	if (format->hsub > 1) {
		int mask, remainder;

		mask = format->hsub - 1;
		remainder = (state->src.x1 >> 16) & mask;
		src_w = (src_w + remainder) & ~mask;
		hphase += remainder << 16;
	}

	if (format->vsub > 1) {
		int mask, remainder;

		mask = format->vsub - 1;
		remainder = (state->src.y1 >> 16) & mask;
		src_h = (src_h + remainder) & ~mask;
		vphase += remainder << 16;
	}

	insize = SUN8I_MIXER_SIZE(src_w, src_h);
	outsize = SUN8I_MIXER_SIZE(dst_w, dst_h);

	/* Set height and width */
	DRM_DEBUG_DRIVER("Layer source offset X: %d Y: %d\n",
			 (state->src.x1 >> 16) & ~(format->hsub - 1),
			 (state->src.y1 >> 16) & ~(format->vsub - 1));
	DRM_DEBUG_DRIVER("Layer source size W: %d H: %d\n", src_w, src_h);
	regmap_write(layer->regs,
		     SUN8I_MIXER_CHAN_VI_LAYER_SIZE(ch_base, layer->overlay),
		     insize);
	regmap_write(layer->regs,
		     SUN8I_MIXER_CHAN_VI_OVL_SIZE(ch_base),
		     insize);

	/*
	 * Scaler must be enabled for subsampled formats, so it scales
	 * chroma to same size as luma.
	 */
	subsampled = format->hsub > 1 || format->vsub > 1;

	if (insize != outsize || subsampled || hphase || vphase) {
		unsigned int scanline, required;
		struct drm_display_mode *mode;
		u32 hscale, vscale, fps;
		u64 ability;

		DRM_DEBUG_DRIVER("HW scaling is enabled\n");

		mode = &plane->state->crtc->state->mode;
		fps = (mode->clock * 1000) / (mode->vtotal * mode->htotal);
		ability = clk_get_rate(mixer->mod_clk);
		/* BSP algorithm assumes 80% efficiency of VI scaler unit */
		ability *= 80;
		do_div(ability, mode->vdisplay * fps * max(src_w, dst_w));

		required = src_h * 100 / dst_h;

		if (ability < required) {
			DRM_DEBUG_DRIVER("Using vertical coarse scaling\n");
			vm = src_h;
			vn = (u32)ability * dst_h / 100;
			src_h = vn;
		}

		/* it seems that every RGB scaler has buffer for 2048 pixels */
		scanline = subsampled ? layer->cfg->scanline_yuv : 2048;

		if (src_w > scanline) {
			DRM_DEBUG_DRIVER("Using horizontal coarse scaling\n");
			hm = src_w;
			hn = scanline;
			src_w = hn;
		}

		hscale = (src_w << 16) / dst_w;
		vscale = (src_h << 16) / dst_h;

		sun8i_vi_scaler_setup(layer, src_w, src_h, dst_w, dst_h,
				      hscale, vscale, hphase, vphase, format);
		sun8i_vi_scaler_enable(layer, true);
	} else {
		DRM_DEBUG_DRIVER("HW scaling is not needed\n");
		sun8i_vi_scaler_enable(layer, false);
	}

	regmap_write(layer->regs,
		     SUN8I_MIXER_CHAN_VI_HDS_Y(ch_base),
		     SUN8I_MIXER_CHAN_VI_DS_N(hn) |
		     SUN8I_MIXER_CHAN_VI_DS_M(hm));
	regmap_write(layer->regs,
		     SUN8I_MIXER_CHAN_VI_HDS_UV(ch_base),
		     SUN8I_MIXER_CHAN_VI_DS_N(hn) |
		     SUN8I_MIXER_CHAN_VI_DS_M(hm));
	regmap_write(layer->regs,
		     SUN8I_MIXER_CHAN_VI_VDS_Y(ch_base),
		     SUN8I_MIXER_CHAN_VI_DS_N(vn) |
		     SUN8I_MIXER_CHAN_VI_DS_M(vm));
	regmap_write(layer->regs,
		     SUN8I_MIXER_CHAN_VI_VDS_UV(ch_base),
		     SUN8I_MIXER_CHAN_VI_DS_N(vn) |
		     SUN8I_MIXER_CHAN_VI_DS_M(vm));
}

static void sun8i_vi_layer_update_buffer(struct sun8i_layer *layer,
					 struct drm_plane *plane)
{
	struct