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size_t compressedSize); /*! ZSTD_getFrameContentSize() : requires v1.3.0+ * `src` should point to the start of a ZSTD encoded frame. * `srcSize` must be at least as large as the frame header. * hint : any size >= `ZSTD_frameHeaderSize_max` is large enough. * @return : - decompressed size of `src` frame content, if known * - ZSTD_CONTENTSIZE_UNKNOWN if the size cannot be determined * - ZSTD_CONTENTSIZE_ERROR if an error occurred (e.g. invalid magic number, srcSize too small) * note 1 : a 0 return value means the frame is valid but "empty". * note 2 : decompressed size is an optional field, it may not be present, typically in streaming mode. * When `return==ZSTD_CONTENTSIZE_UNKNOWN`, data to decompress could be any size. * In which case, it's necessary to use streaming mode to decompress data. * Optionally, application can rely on some implicit limit, * as ZSTD_decompress() only needs an upper bound of decompressed size. * (For example, data could be necessarily cut into blocks <= 16 KB). * note 3 : decompressed size is always present when compression is completed using single-pass functions, * such as ZSTD_compress(), ZSTD_compressCCtx() ZSTD_compress_usingDict() or ZSTD_compress_usingCDict(). * note 4 : decompressed size can be very large (64-bits value), * potentially larger than what local system can handle as a single memory segment. * In which case, it's necessary to use streaming mode to decompress data. * note 5 : If source is untrusted, decompressed size could be wrong or intentionally modified. * Always ensure return value fits within application's authorized limits. * Each application can set its own limits. * note 6 : This function replaces ZSTD_getDecompressedSize() */ #define ZSTD_CONTENTSIZE_UNKNOWN (0ULL - 1) #define ZSTD_CONTENTSIZE_ERROR (0ULL - 2) ZSTDLIB_API unsigned long long ZSTD_getFrameContentSize(const void *src, size_t srcSize); /*! ZSTD_getDecompressedSize() : * NOTE: This function is now obsolete, in favor of ZSTD_getFrameContentSize(). * Both functions work the same way, but ZSTD_getDecompressedSize() blends * "empty", "unknown" and "error" results to the same return value (0), * while ZSTD_getFrameContentSize() gives them separate return values. * @return : decompressed size of `src` frame content _if known and not empty_, 0 otherwise. */ ZSTDLIB_API unsigned long long ZSTD_getDecompressedSize(const void* src, size_t srcSize); /*! ZSTD_findFrameCompressedSize() : Requires v1.4.0+ * `src` should point to the start of a ZSTD frame or skippable frame. * `srcSize` must be >= first frame size * @return : the compressed size of the first frame starting at `src`, * suitable to pass as `srcSize` to `ZSTD_decompress` or similar, * or an error code if input is invalid */ ZSTDLIB_API size_t ZSTD_findFrameCompressedSize(const void* src, size_t srcSize); /*====== Helper functions ======*/ #define ZSTD_COMPRESSBOUND(srcSize) ((srcSize) + ((srcSize)>>8) + (((srcSize) < (128<<10)) ? (((128<<10) - (srcSize)) >> 11) /* margin, from 64 to 0 */ : 0)) /* this formula ensures that bound(A) + bound(B) <= bound(A+B) as long as A and B >= 128 KB */ ZSTDLIB_API size_t ZSTD_compressBound(size_t srcSize); /*!< maximum compressed size in worst case single-pass scenario */ ZSTDLIB_API unsigned ZSTD_isError(size_t code); /*!< tells if a `size_t` function result is an error code */ ZSTDLIB_API const char* ZSTD_getErrorName(size_t code); /*!< provides readable string from an error code */ ZSTDLIB_API int ZSTD_minCLevel(void); /*!< minimum negative compression level allowed, requires v1.4.0+ */ ZSTDLIB_API int ZSTD_maxCLevel(void); /*!< maximum compression level available */ ZSTDLIB_API int ZSTD_defaultCLevel(void); /*!< default compression level, specified by ZSTD_CLEVEL_DEFAULT, requires v1.5.0+ */ /* ************************************* * Explicit context ***************************************/ /*= Compression context * When compressing many times, * it is recommended to allocate a context just once, * and re-use it for each successive compression operation. * This will make workload friendlier for system's memory. * Note : re-using context is just a speed / resource optimization. * It doesn't change the compression ratio, which remains identical. * Note 2 : In multi-threaded environments, * use one different context per thread for parallel execution. */ typedef struct ZSTD_CCtx_s ZSTD_CCtx; ZSTDLIB_API ZSTD_CCtx* ZSTD_createCCtx(void); ZSTDLIB_API size_t ZSTD_freeCCtx(ZSTD_CCtx* cctx); /* accept NULL pointer */ /*! ZSTD_compressCCtx() : * Same as ZSTD_compress(), using an explicit ZSTD_CCtx. * Important : in order to behave similarly to `ZSTD_compress()`, * this function compresses at requested compression level, * __ignoring any other parameter__ . * If any advanced parameter was set using the advanced API, * they will all be reset. Only `compressionLevel` remains. */ ZSTDLIB_API size_t ZSTD_compressCCtx(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize, int compressionLevel); /*= Decompression context * When decompressing many times, * it is recommended to allocate a context only once, * and re-use it for each successive compression operation. * This will make workload friendlier for system's memory. * Use one context per thread for parallel execution. */ typedef struct ZSTD_DCtx_s ZSTD_DCtx; ZSTDLIB_API ZSTD_DCtx* ZSTD_createDCtx(void); ZSTDLIB_API size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx); /* accept NULL pointer */ /*! ZSTD_decompressDCtx() : * Same as ZSTD_decompress(), * requires an allocated ZSTD_DCtx. * Compatible with sticky parameters. */ ZSTDLIB_API size_t ZSTD_decompressDCtx(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize); /* ******************************************* * Advanced compression API (Requires v1.4.0+) **********************************************/ /* API design : * Parameters are pushed one by one into an existing context, * using ZSTD_CCtx_set*() functions. * Pushed parameters are sticky : they are valid for next compressed frame, and any subsequent frame. * "sticky" parameters are applicable to `ZSTD_compress2()` and `ZSTD_compressStream*()` ! * __They do not apply to "simple" one-shot variants such as ZSTD_compressCCtx()__ . * * It's possible to reset all parameters to "default" using ZSTD_CCtx_reset(). * * This API supersedes all other "advanced" API entry points in the experimental section. * In the future, we expect to remove from experimental API entry points which are redundant with this API. */ /* Compression strategies, listed from fastest to strongest */ typedef enum { ZSTD_fast=1, ZSTD_dfast=2, ZSTD_greedy=3, ZSTD_lazy=4, ZSTD_lazy2=5, ZSTD_btlazy2=6, ZSTD_btopt=7, ZSTD_btultra=8, ZSTD_btultra2=9 /* note : new strategies _might_ be added in the future. Only the order (from fast to strong) is guaranteed */ } ZSTD_strategy; typedef enum { /* compression parameters * Note: When compressing with a ZSTD_CDict these parameters are superseded * by the parameters used to construct the ZSTD_CDict. * See ZSTD_CCtx_refCDict() for more info (superseded-by-cdict). */ ZSTD_c_compressionLevel=100, /* Set compression parameters according to pre-defined cLevel table. * Note that exact compression parameters are dynamically determined, * depending on both compression level and srcSize (when known). * Default level is ZSTD_CLEVEL_DEFAULT==3. * Special: value 0 means default, which is controlled by ZSTD_CLEVEL_DEFAULT. * Note 1 : it's possible to pass a negative compression level. * Note 2 : setting a level does not automatically set all other compression parameters * to default. Setting this will however eventually dynamically impact the compression * parameters which have not been manually set. The manually set * ones will 'stick'. */ /* Advanced compression parameters : * It's possible to pin down compression parameters to some specific values. * In which case, these values are no longer dynamically selected by the compressor */ ZSTD_c_windowLog=101, /* Maximum allowed back-reference distance, expressed as power of 2. * This will set a memory budget for streaming decompression, * with larger values requiring more memory * and typically compressing more. * Must be clamped between ZSTD_WINDOWLOG_MIN and ZSTD_WINDOWLOG_MAX. * Special: value 0 means "use default windowLog". * Note: Using a windowLog greater than ZSTD_WINDOWLOG_LIMIT_DEFAULT * requires explicitly allowing such size at streaming decompression stage. */ ZSTD_c_hashLog=102, /* Size of the initial probe table, as a power of 2. * Resulting memory usage is (1 << (hashLog+2)). * Must be clamped between ZSTD_HASHLOG_MIN and ZSTD_HASHLOG_MAX. * Larger tables improve compression ratio of strategies <= dFast, * and improve speed of strategies > dFast. * Special: value 0 means "use default hashLog". */ ZSTD_c_chainLog=103, /* Size of the multi-probe search table, as a power of 2. * Resulting memory usage is (1 << (chainLog+2)). * Must be clamped between ZSTD_CHAINLOG_MIN and ZSTD_CHAINLOG_MAX. * Larger tables result in better and slower compression. * This parameter is useless for "fast" strategy. * It's still useful when using "dfast" strategy, * in which case it defines a secondary probe table. * Special: value 0 means "use default chainLog". */ ZSTD_c_searchLog=104, /* Number of search attempts, as a power of 2. * More attempts result in better and slower compression. * This parameter is useless for "fast" and "dFast" strategies. * Special: value 0 means "use default searchLog". */ ZSTD_c_minMatch=105, /* Minimum size of searched matches. * Note that Zstandard can still find matches of smaller size, * it just tweaks its search algorithm to look for this size and larger. * Larger values increase compression and decompression speed, but decrease ratio. * Must be clamped between ZSTD_MINMATCH_MIN and ZSTD_MINMATCH_MAX. * Note that currently, for all strategies < btopt, effective minimum is 4. * , for all strategies > fast, effective maximum is 6. * Special: value 0 means "use default minMatchLength". */ ZSTD_c_targetLength=106, /* Impact of this field depends on strategy. * For strategies btopt, btultra & btultra2: * Length of Match considered "good enough" to stop search. * Larger values make compression stronger, and slower. * For strategy fast: * Distance between match sampling. * Larger values make compression faster, and weaker. * Special: value 0 means "use default targetLength". */ ZSTD_c_strategy=107, /* See ZSTD_strategy enum definition. * The higher the value of selected strategy, the more complex it is, * resulting in stronger and slower compression. * Special: value 0 means "use default strategy". */ /* LDM mode parameters */ ZSTD_c_enableLongDistanceMatching=160, /* Enable long distance matching. * This parameter is designed to improve compression ratio * for large inputs, by finding large matches at long distance. * It increases memory usage and window size. * Note: enabling this parameter increases default ZSTD_c_windowLog to 128 MB * except when expressly set to a different value. * Note: will be enabled by default if ZSTD_c_windowLog >= 128 MB and * compression strategy >= ZSTD_btopt (== compression level 16+) */ ZSTD_c_ldmHashLog=161, /* Size of the table for long distance matching, as a power of 2. * Larger values increase memory usage and compression ratio, * but decrease compression speed. * Must be clamped between ZSTD_HASHLOG_MIN and ZSTD_HASHLOG_MAX * default: windowlog - 7. * Special: value 0 means "automatically determine hashlog". */ ZSTD_c_ldmMinMatch=162, /* Minimum match size for long distance matcher. * Larger/too small values usually decrease compression ratio. * Must be clamped between ZSTD_LDM_MINMATCH_MIN and ZSTD_LDM_MINMATCH_MAX. * Special: value 0 means "use default value" (default: 64). */ ZSTD_c_ldmBucketSizeLog=163, /* Log size of each bucket in the LDM hash table for collision resolution. * Larger values improve collision resolution but decrease compression speed. * The maximum value is ZSTD_LDM_BUCKETSIZELOG_MAX. * Special: value 0 means "use default value" (default: 3). */ ZSTD_c_ldmHashRateLog=164, /* Frequency of inserting/looking up entries into the LDM hash table. * Must be clamped between 0 and (ZSTD_WINDOWLOG_MAX - ZSTD_HASHLOG_MIN). * Default is MAX(0, (windowLog - ldmHashLog)), optimizing hash table usage. * Larger values improve compression speed. * Deviating far from default value will likely result in a compression ratio decrease. * Special: value 0 means "automatically determine hashRateLog". */ /* frame parameters */ ZSTD_c_contentSizeFlag=200, /* Content size will be written into frame header _whenever known_ (default:1) * Content size must be known at the beginning of compression. * This is automatically the case when using ZSTD_compress2(), * For streaming scenarios, content size must be provided with ZSTD_CCtx_setPledgedSrcSize() */ ZSTD_c_checksumFlag=201, /* A 32-bits checksum of content is written at end of frame (default:0) */ ZSTD_c_dictIDFlag=202, /* When applicable, dictionary's ID is written into frame header (default:1) */ /* multi-threading parameters */ /* These parameters are only active if multi-threading is enabled (compiled with build macro ZSTD_MULTITHREAD). * Otherwise, trying to set any other value than default (0) will be a no-op and return an error. * In a situation where it's unknown if the linked library supports multi-threading or not, * setting ZSTD_c_nbWorkers to any value >= 1 and consulting the return value provides a quick way to check this property. */ ZSTD_c_nbWorkers=400, /* Select how many threads will be spawned to compress in parallel. * When nbWorkers >= 1, triggers asynchronous mode when invoking ZSTD_compressStream*() : * ZSTD_compressStream*() consumes input and flush output if possible, but immediately gives back control to caller, * while compression is performed in parallel, within worker thread(s). * (note : a strong exception to this rule is when first invocation of ZSTD_compressStream2() sets ZSTD_e_end : * in which case, ZSTD_compressStream2() delegates to ZSTD_compress2(), which is always a blocking call). * More workers improve speed, but also increase memory usage. * Default value is `0`, aka "single-threaded mode" : no worker is spawned, * compression is performed inside Caller's thread, and all invocations are blocking */ ZSTD_c_jobSize=401, /* Size of a compression job. This value is enforced only when nbWorkers >= 1. * Each compression job is completed in parallel, so this value can indirectly impact the nb of active threads. * 0 means default, which is dynamically determined based on compression parameters. * Job size must be a minimum of overlap size, or ZSTDMT_JOBSIZE_MIN (= 512 KB), whichever is largest. * The minimum size is automatically and transparently enforced. */ ZSTD_c_overlapLog=402, /* Control the overlap size, as a fraction of window size. * The overlap size is an amount of data reloaded from previous job at the beginning of a new job. * It helps preserve compression ratio, while each job is compressed in parallel. * This value is enforced only when nbWorkers >= 1. * Larger values increase compression ratio, but decrease speed. * Possible values range from 0 to 9 : * - 0 means "default" : value will be determined by the library, depending on strategy * - 1 means "no overlap" * - 9 means "full overlap", using a full window size. * Each intermediate rank increases/decreases load size by a factor 2 : * 9: full window; 8: w/2; 7: w/4; 6: w/8; 5:w/16; 4: w/32; 3:w/64; 2:w/128; 1:no overlap; 0:default * default value varies between 6 and 9, depending on strategy */ /* note : additional experimental parameters are also available * within the experimental section of the API. * At the time of this writing, they include : * ZSTD_c_rsyncable * ZSTD_c_format * ZSTD_c_forceMaxWindow * ZSTD_c_forceAttachDict * ZSTD_c_literalCompressionMode * ZSTD_c_targetCBlockSize * ZSTD_c_srcSizeHint * ZSTD_c_enableDedicatedDictSearch * ZSTD_c_stableInBuffer * ZSTD_c_stableOutBuffer * ZSTD_c_blockDelimiters * ZSTD_c_validateSequences * ZSTD_c_useBlockSplitter * ZSTD_c_useRowMatchFinder * Because they are not stable, it's necessary to define ZSTD_STATIC_LINKING_ONLY to access them. * note : never ever use experimentalParam? names directly; * also, the enums values themselves are unstable and can still change. */ ZSTD_c_experimentalParam1=500, ZSTD_c_experimentalParam2=10, ZSTD_c_experimentalParam3=1000, ZSTD_c_experimentalParam4=1001, ZSTD_c_experimentalParam5=1002, ZSTD_c_experimentalParam6=1003, ZSTD_c_experimentalParam7=1004, ZSTD_c_experimentalParam8=1005, ZSTD_c_experimentalParam9=1006, ZSTD_c_experimentalParam10=1007, ZSTD_c_experimentalParam11=1008, ZSTD_c_experimentalParam12=1009, ZSTD_c_experimentalParam13=1010, ZSTD_c_experimentalParam14=1011, ZSTD_c_experimentalParam15=1012 } ZSTD_cParameter; typedef struct { size_t error; int lowerBound; int upperBound; } ZSTD_bounds; /*! ZSTD_cParam_getBounds() : * All parameters must belong to an interval with lower and upper bounds, * otherwise they will either trigger an error or be automatically clamped. * @return : a structure, ZSTD_bounds, which contains * - an error status field, which must be tested using ZSTD_isError() * - lower and upper bounds, both inclusive */ ZSTDLIB_API ZSTD_bounds ZSTD_cParam_getBounds(ZSTD_cParameter cParam); /*! ZSTD_CCtx_setParameter() : * Set one compression parameter, selected by enum ZSTD_cParameter. * All parameters have valid bounds. Bounds can be queried using ZSTD_cParam_getBounds(). * Providing a value beyond bound will either clamp it, or trigger an error (depending on parameter). * Setting a parameter is generally only possible during frame initialization (before starting compression). * Exception : when using multi-threading mode (nbWorkers >= 1), * the following parameters can be updated _during_ compression (within same frame): * => compressionLevel, hashLog, chainLog, searchLog, minMatch, targetLength and strategy. * new parameters will be active for next job only (after a flush()). * @return : an error code (which can be tested using ZSTD_isError()). */ ZSTDLIB_API size_t ZSTD_CCtx_setParameter(ZSTD_CCtx* cctx, ZSTD_cParameter param, int value); /*! ZSTD_CCtx_setPledgedSrcSize() : * Total input data size to be compressed as a single frame. * Value will be written in frame header, unless if explicitly forbidden using ZSTD_c_contentSizeFlag. * This value will also be controlled at end of frame, and trigger an error if not respected. * @result : 0, or an error code (which can be tested with ZSTD_isError()). * Note 1 : pledgedSrcSize==0 actually means zero, aka an empty frame. * In order to mean "unknown content size", pass constant ZSTD_CONTENTSIZE_UNKNOWN. * ZSTD_CONTENTSIZE_UNKNOWN is default value for any new frame. * Note 2 : pledgedSrcSize is only valid once, for the next frame. * It's discarded at the end of the frame, and replaced by ZSTD_CONTENTSIZE_UNKNOWN. * Note 3 : Whenever all input data is provided and consumed in a single round, * for example with ZSTD_compress2(), * or invoking immediately ZSTD_compressStream2(,,,ZSTD_e_end), * this value is automatically overridden by srcSize instead. */ ZSTDLIB_API size_t ZSTD_CCtx_setPledgedSrcSize(ZSTD_CCtx* cctx, unsigned long long pledgedSrcSize); typedef enum { ZSTD_reset_session_only = 1, ZSTD_reset_parameters = 2, ZSTD_reset_session_and_parameters = 3 } ZSTD_ResetDirective; /*! ZSTD_CCtx_reset() : * There are 2 different things that can be reset, independently or jointly : * - The session : will stop compressing current frame, and make CCtx ready to start a new one. * Useful after an error, or to interrupt any ongoing compression. * Any internal data not yet flushed is cancelled. * Compression parameters and dictionary remain unchanged. * They will be used to compress next frame. * Resetting session never fails. * - The parameters : changes all parameters back to "default". * This removes any reference to any dictionary too. * Parameters can only be changed between 2 sessions (i.e. no compression is currently ongoing) * otherwise the reset fails, and function returns an error value (which can be tested using ZSTD_isError()) * - Both : similar to resetting the session, followed by resetting parameters. */ ZSTDLIB_API size_t ZSTD_CCtx_reset(ZSTD_CCtx* cctx, ZSTD_ResetDirective reset); /*! ZSTD_compress2() : * Behave the same as ZSTD_compressCCtx(), but compression parameters are set using the advanced API. * ZSTD_compress2() always starts a new frame. * Should cctx hold data from a previously unfinished frame, everything about it is forgotten. * - Compression parameters are pushed into CCtx before starting compression, using ZSTD_CCtx_set*() * - The function is always blocking, returns when compression is completed. * Hint : compression runs faster if `dstCapacity` >= `ZSTD_compressBound(srcSize)`. * @return : compressed size written into `dst` (<= `dstCapacity), * or an error code if it fails (which can be tested using ZSTD_isError()). */ ZSTDLIB_API size_t ZSTD_compress2( ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize); /* ********************************************* * Advanced decompression API (Requires v1.4.0+) ************************************************/ /* The advanced API pushes parameters one by one into an existing DCtx context. * Parameters are sticky, and remain valid for all following frames * using the same DCtx context. * It's possible to reset parameters to default values using ZSTD_DCtx_reset(). * Note : This API is compatible with existing ZSTD_decompressDCtx() and ZSTD_decompressStream(). * Therefore, no new decompression function is necessary. */ typedef enum { ZSTD_d_windowLogMax=100, /* Select a size limit (in power of 2) beyond which * the streaming API will refuse to allocate memory buffer * in order to protect the host from unreasonable memory requirements. * This parameter is only useful in streaming mode, since no internal buffer is allocated in single-pass mode. * By default, a decompression context accepts window sizes <= (1 << ZSTD_WINDOWLOG_LIMIT_DEFAULT). * Special: value 0 means "use default maximum windowLog". */ /* note : additional experimental