aboutsummaryrefslogtreecommitdiff
path: root/kernel/time/timer_migration.c
diff options
context:
space:
mode:
authorAnna-Maria Behnsen <anna-maria@linutronix.de>2024-02-22 11:37:10 +0100
committerThomas Gleixner <tglx@linutronix.de>2024-02-22 17:52:32 +0100
commit7ee988770326fca440472200c3eb58935fe712f6 (patch)
tree3074f0fe1c5304e6a0ad4aa0ad55cb756d6e4ca9 /kernel/time/timer_migration.c
parent57e95a5c4117dc6a67dc416d82079c02dab7e983 (diff)
timers: Implement the hierarchical pull model
Placing timers at enqueue time on a target CPU based on dubious heuristics does not make any sense: 1) Most timer wheel timers are canceled or rearmed before they expire. 2) The heuristics to predict which CPU will be busy when the timer expires are wrong by definition. So placing the timers at enqueue wastes precious cycles. The proper solution to this problem is to always queue the timers on the local CPU and allow the non pinned timers to be pulled onto a busy CPU at expiry time. Therefore split the timer storage into local pinned and global timers: Local pinned timers are always expired on the CPU on which they have been queued. Global timers can be expired on any CPU. As long as a CPU is busy it expires both local and global timers. When a CPU goes idle it arms for the first expiring local timer. If the first expiring pinned (local) timer is before the first expiring movable timer, then no action is required because the CPU will wake up before the first movable timer expires. If the first expiring movable timer is before the first expiring pinned (local) timer, then this timer is queued into an idle timerqueue and eventually expired by another active CPU. To avoid global locking the timerqueues are implemented as a hierarchy. The lowest level of the hierarchy holds the CPUs. The CPUs are associated to groups of 8, which are separated per node. If more than one CPU group exist, then a second level in the hierarchy collects the groups. Depending on the size of the system more than 2 levels are required. Each group has a "migrator" which checks the timerqueue during the tick for remote expirable timers. If the last CPU in a group goes idle it reports the first expiring event in the group up to the next group(s) in the hierarchy. If the last CPU goes idle it arms its timer for the first system wide expiring timer to ensure that no timer event is missed. Signed-off-by: Anna-Maria Behnsen <anna-maria@linutronix.de> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Frederic Weisbecker <frederic@kernel.org> Link: https://lore.kernel.org/r/20240222103710.32582-1-anna-maria@linutronix.de
Diffstat (limited to 'kernel/time/timer_migration.c')
-rw-r--r--kernel/time/timer_migration.c1761
1 files changed, 1761 insertions, 0 deletions
diff --git a/kernel/time/timer_migration.c b/kernel/time/timer_migration.c
new file mode 100644
index 000000000000..23cb6ea3d44e
--- /dev/null
+++ b/kernel/time/timer_migration.c
@@ -0,0 +1,1761 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Infrastructure for migratable timers
+ *
+ * Copyright(C) 2022 linutronix GmbH
+ */
+#include <linux/cpuhotplug.h>
+#include <linux/slab.h>
+#include <linux/smp.h>
+#include <linux/spinlock.h>
+#include <linux/timerqueue.h>
+#include <trace/events/ipi.h>
+
+#include "timer_migration.h"
+#include "tick-internal.h"
+
+/*
+ * The timer migration mechanism is built on a hierarchy of groups. The
+ * lowest level group contains CPUs, the next level groups of CPU groups
+ * and so forth. The CPU groups are kept per node so for the normal case
+ * lock contention won't happen across nodes. Depending on the number of
+ * CPUs per node even the next level might be kept as groups of CPU groups
+ * per node and only the levels above cross the node topology.
+ *
+ * Example topology for a two node system with 24 CPUs each.
+ *
+ * LVL 2 [GRP2:0]
+ * GRP1:0 = GRP1:M
+ *
+ * LVL 1 [GRP1:0] [GRP1:1]
+ * GRP0:0 - GRP0:2 GRP0:3 - GRP0:5
+ *
+ * LVL 0 [GRP0:0] [GRP0:1] [GRP0:2] [GRP0:3] [GRP0:4] [GRP0:5]
+ * CPUS 0-7 8-15 16-23 24-31 32-39 40-47
+ *
+ * The groups hold a timer queue of events sorted by expiry time. These
+ * queues are updated when CPUs go in idle. When they come out of idle
+ * ignore flag of events is set.
+ *
+ * Each group has a designated migrator CPU/group as long as a CPU/group is
+ * active in the group. This designated role is necessary to avoid that all
+ * active CPUs in a group try to migrate expired timers from other CPUs,
+ * which would result in massive lock bouncing.
+ *
+ * When a CPU is awake, it checks in it's own timer tick the group
+ * hierarchy up to the point where it is assigned the migrator role or if
+ * no CPU is active, it also checks the groups where no migrator is set
+ * (TMIGR_NONE).
+ *
+ * If it finds expired timers in one of the group queues it pulls them over
+ * from the idle CPU and runs the timer function. After that it updates the
+ * group and the parent groups if required.
+ *
+ * CPUs which go idle arm their CPU local timer hardware for the next local
+ * (pinned) timer event. If the next migratable timer expires after the
+ * next local timer or the CPU has no migratable timer pending then the
+ * CPU does not queue an event in the LVL0 group. If the next migratable
+ * timer expires before the next local timer then the CPU queues that timer
+ * in the LVL0 group. In both cases the CPU marks itself idle in the LVL0
+ * group.
+ *
+ * When CPU comes out of idle and when a group has at least a single active
+ * child, the ignore flag of the tmigr_event is set. This indicates, that
+ * the event is ignored even if it is still enqueued in the parent groups
+ * timer queue. It will be removed when touching the timer queue the next
+ * time. This spares locking in active path as the lock protects (after
+ * setup) only event information. For more information about locking,
+ * please read the section "Locking rules".
+ *
+ * If the CPU is the migrator of the group then it delegates that role to
+ * the next active CPU in the group or sets migrator to TMIGR_NONE when
+ * there is no active CPU in the group. This delegation needs to be
+ * propagated up the hierarchy so hand over from other leaves can happen at
+ * all hierarchy levels w/o doing a search.
+ *
+ * When the last CPU in the system goes idle, then it drops all migrator
+ * duties up to the top level of the hierarchy (LVL2 in the example). It
+ * then has to make sure, that it arms it's own local hardware timer for
+ * the earliest event in the system.
+ *
+ *
+ * Lifetime rules:
+ * ---------------
+ *
+ * The groups are built up at init time or when CPUs come online. They are
+ * not destroyed when a group becomes empty due to offlining. The group
+ * just won't participate in the hierarchy management anymore. Destroying
+ * groups would result in interesting race conditions which would just make
+ * the whole mechanism slow and complex.
+ *
+ *
+ * Locking rules:
+ * --------------
+ *
+ * For setting up new groups and handling events it's required to lock both
+ * child and parent group. The lock ordering is always bottom up. This also
+ * includes the per CPU locks in struct tmigr_cpu. For updating the migrator and
+ * active CPU/group information atomic_try_cmpxchg() is used instead and only
+ * the per CPU tmigr_cpu->lock is held.
+ *
+ * During the setup of groups tmigr_level_list is required. It is protected by
+ * @tmigr_mutex.
+ *
+ * When @timer_base->lock as well as tmigr related locks are required, the lock
+ * ordering is: first @timer_base->lock, afterwards tmigr related locks.
+ *
+ *
+ * Protection of the tmigr group state information:
+ * ------------------------------------------------
+ *
+ * The state information with the list of active children and migrator needs to
+ * be protected by a sequence counter. It prevents a race when updates in child
+ * groups are propagated in changed order. The state update is performed
+ * lockless and group wise. The following scenario describes what happens
+ * without updating the sequence counter:
+ *
+ * Therefore, let's take three groups and four CPUs (CPU2 and CPU3 as well
+ * as GRP0:1 will not change during the scenario):
+ *
+ * LVL 1 [GRP1:0]
+ * migrator = GRP0:1
+ * active = GRP0:0, GRP0:1
+ * / \
+ * LVL 0 [GRP0:0] [GRP0:1]
+ * migrator = CPU0 migrator = CPU2
+ * active = CPU0 active = CPU2
+ * / \ / \
+ * CPUs 0 1 2 3
+ * active idle active idle
+ *
+ *
+ * 1. CPU0 goes idle. As the update is performed group wise, in the first step
+ * only GRP0:0 is updated. The update of GRP1:0 is pending as CPU0 has to
+ * walk the hierarchy.
+ *
+ * LVL 1 [GRP1:0]
+ * migrator = GRP0:1
+ * active = GRP0:0, GRP0:1
+ * / \
+ * LVL 0 [GRP0:0] [GRP0:1]
+ * --> migrator = TMIGR_NONE migrator = CPU2
+ * --> active = active = CPU2
+ * / \ / \
+ * CPUs 0 1 2 3
+ * --> idle idle active idle
+ *
+ * 2. While CPU0 goes idle and continues to update the state, CPU1 comes out of
+ * idle. CPU1 updates GRP0:0. The update for GRP1:0 is pending as CPU1 also
+ * has to walk the hierarchy. Both CPUs (CPU0 and CPU1) now walk the
+ * hierarchy to perform the needed update from their point of view. The
+ * currently visible state looks the following:
+ *
+ * LVL 1 [GRP1:0]
+ * migrator = GRP0:1
+ * active = GRP0:0, GRP0:1
+ * / \
+ * LVL 0 [GRP0:0] [GRP0:1]
+ * --> migrator = CPU1 migrator = CPU2
+ * --> active = CPU1 active = CPU2
+ * / \ / \
+ * CPUs 0 1 2 3
+ * idle --> active active idle
+ *
+ * 3. Here is the race condition: CPU1 managed to propagate its changes (from
+ * step 2) through the hierarchy to GRP1:0 before CPU0 (step 1) did. The
+ * active members of GRP1:0 remain unchanged after the update since it is
+ * still valid from CPU1 current point of view:
+ *
+ * LVL 1 [GRP1:0]
+ * --> migrator = GRP0:1
+ * --> active = GRP0:0, GRP0:1
+ * / \
+ * LVL 0 [GRP0:0] [GRP0:1]
+ * migrator = CPU1 migrator = CPU2
+ * active = CPU1 active = CPU2
+ * / \ / \
+ * CPUs 0 1 2 3
+ * idle active active idle
+ *
+ * 4. Now CPU0 finally propagates its changes (from step 1) to GRP1:0.
+ *
+ * LVL 1 [GRP1:0]
+ * --> migrator = GRP0:1
+ * --> active = GRP0:1
+ * / \
+ * LVL 0 [GRP0:0] [GRP0:1]
+ * migrator = CPU1 migrator = CPU2
+ * active = CPU1 active = CPU2
+ * / \ / \
+ * CPUs 0 1 2 3
+ * idle active active idle
+ *
+ *
+ * The race of CPU0 vs. CPU1 led to an inconsistent state in GRP1:0. CPU1 is
+ * active and is correctly listed as active in GRP0:0. However GRP1:0 does not
+ * have GRP0:0 listed as active, which is wrong. The sequence counter has been
+ * added to avoid inconsistent states during updates. The state is updated
+ * atomically only if all members, including the sequence counter, match the
+ * expected value (compare-and-exchange).
+ *
+ * Looking back at the previous example with the addition of the sequence
+ * counter: The update as performed by CPU0 in step 4 will fail. CPU1 changed
+ * the sequence number during the update in step 3 so the expected old value (as
+ * seen by CPU0 before starting the walk) does not match.
+ *
+ * Prevent race between new event and last CPU going inactive
+ * ----------------------------------------------------------
+ *
+ * When the last CPU is going idle and there is a concurrent update of a new
+ * first global timer of an idle CPU, the group and child states have to be read
+ * while holding the lock in tmigr_update_events(). The following scenario shows
+ * what happens, when this is not done.
+ *
+ * 1. Only CPU2 is active:
+ *
+ * LVL 1 [GRP1:0]
+ * migrator = GRP0:1
+ * active = GRP0:1
+ * next_expiry = KTIME_MAX
+ * / \
+ * LVL 0 [GRP0:0] [GRP0:1]
+ * migrator = TMIGR_NONE migrator = CPU2
+ * active = active = CPU2
+ * next_expiry = KTIME_MAX next_expiry = KTIME_MAX
+ * / \ / \
+ * CPUs 0 1 2 3
+ * idle idle active idle
+ *
+ * 2. Now CPU 2 goes idle (and has no global timer, that has to be handled) and
+ * propagates that to GRP0:1:
+ *
+ * LVL 1 [GRP1:0]
+ * migrator = GRP0:1
+ * active = GRP0:1
+ * next_expiry = KTIME_MAX
+ * / \
+ * LVL 0 [GRP0:0] [GRP0:1]
+ * migrator = TMIGR_NONE --> migrator = TMIGR_NONE
+ * active = --> active =
+ * next_expiry = KTIME_MAX next_expiry = KTIME_MAX
+ * / \ / \
+ * CPUs 0 1 2 3
+ * idle idle --> idle idle
+ *
+ * 3. Now the idle state is propagated up to GRP1:0. As this is now the last
+ * child going idle in top level group, the expiry of the next group event
+ * has to be handed back to make sure no event is lost. As there is no event
+ * enqueued, KTIME_MAX is handed back to CPU2.
+ *
+ * LVL 1 [GRP1:0]
+ * --> migrator = TMIGR_NONE
+ * --> active =
+ * next_expiry = KTIME_MAX
+ * / \
+ * LVL 0 [GRP0:0] [GRP0:1]
+ * migrator = TMIGR_NONE migrator = TMIGR_NONE
+ * active = active =
+ * next_expiry = KTIME_MAX next_expiry = KTIME_MAX
+ * / \ / \
+ * CPUs 0 1 2 3
+ * idle idle --> idle idle
+ *
+ * 4. CPU 0 has a new timer queued from idle and it expires at TIMER0. CPU0
+ * propagates that to GRP0:0:
+ *
+ * LVL 1 [GRP1:0]
+ * migrator = TMIGR_NONE
+ * active =
+ * next_expiry = KTIME_MAX
+ * / \
+ * LVL 0 [GRP0:0] [GRP0:1]
+ * migrator = TMIGR_NONE migrator = TMIGR_NONE
+ * active = active =
+ * --> next_expiry = TIMER0 next_expiry = KTIME_MAX
+ * / \ / \
+ * CPUs 0 1 2 3
+ * idle idle idle idle
+ *
+ * 5. GRP0:0 is not active, so the new timer has to be propagated to
+ * GRP1:0. Therefore the GRP1:0 state has to be read. When the stalled value
+ * (from step 2) is read, the timer is enqueued into GRP1:0, but nothing is
+ * handed back to CPU0, as it seems that there is still an active child in
+ * top level group.
+ *
+ * LVL 1 [GRP1:0]
+ * migrator = TMIGR_NONE
+ * active =
+ * --> next_expiry = TIMER0
+ * / \
+ * LVL 0 [GRP0:0] [GRP0:1]
+ * migrator = TMIGR_NONE migrator = TMIGR_NONE
+ * active = active =
+ * next_expiry = TIMER0 next_expiry = KTIME_MAX
+ * / \ / \
+ * CPUs 0 1 2 3
+ * idle idle idle idle
+ *
+ * This is prevented by reading the state when holding the lock (when a new
+ * timer has to be propagated from idle path)::
+ *
+ * CPU2 (tmigr_inactive_up()) CPU0 (tmigr_new_timer_up())
+ * -------------------------- ---------------------------
+ * // step 3:
+ * cmpxchg(&GRP1:0->state);
+ * tmigr_update_events() {
+ * spin_lock(&GRP1:0->lock);
+ * // ... update events ...
+ * // hand back first expiry when GRP1:0 is idle
+ * spin_unlock(&GRP1:0->lock);
+ * // ^^^ release state modification
+ * }
+ * tmigr_update_events() {
+ * spin_lock(&GRP1:0->lock)
+ * // ^^^ acquire state modification
+ * group_state = atomic_read(&GRP1:0->state)
+ * // .... update events ...
+ * // hand back first expiry when GRP1:0 is idle
+ * spin_unlock(&GRP1:0->lock) <3>
+ * // ^^^ makes state visible for other
+ * // callers of tmigr_new_timer_up()
+ * }
+ *
+ * When CPU0 grabs the lock directly after cmpxchg, the first timer is reported
+ * back to CPU0 and also later on to CPU2. So no timer is missed. A concurrent
+ * update of the group state from active path is no problem, as the upcoming CPU
+ * will take care of the group events.
+ *
+ * Required event and timerqueue update after a remote expiry:
+ * -----------------------------------------------------------
+ *
+ * After expiring timers of a remote CPU, a walk through the hierarchy and
+ * update of events and timerqueues is required. It is obviously needed if there
+ * is a 'new' global timer but also if there is no new global timer but the
+ * remote CPU is still idle.
+ *
+ * 1. CPU0 and CPU1 are idle and have both a global timer expiring at the same
+ * time. So both have an event enqueued in the timerqueue of GRP0:0. CPU3 is
+ * also idle and has no global timer pending. CPU2 is the only active CPU and
+ * thus also the migrator:
+ *
+ * LVL 1 [GRP1:0]
+ * migrator = GRP0:1
+ * active = GRP0:1
+ * --> timerqueue = evt-GRP0:0
+ * / \
+ * LVL 0 [GRP0:0] [GRP0:1]
+ * migrator = TMIGR_NONE migrator = CPU2
+ * active = active = CPU2
+ * groupevt.ignore = false groupevt.ignore = true
+ * groupevt.cpu = CPU0 groupevt.cpu =
+ * timerqueue = evt-CPU0, timerqueue =
+ * evt-CPU1
+ * / \ / \
+ * CPUs 0 1 2 3
+ * idle idle active idle
+ *
+ * 2. CPU2 starts to expire remote timers. It starts with LVL0 group
+ * GRP0:1. There is no event queued in the timerqueue, so CPU2 continues with
+ * the parent of GRP0:1: GRP1:0. In GRP1:0 it dequeues the first event. It
+ * looks at tmigr_event::cpu struct member and expires the pending timer(s)
+ * of CPU0.
+ *
+ * LVL 1 [GRP1:0]
+ * migrator = GRP0:1
+ * active = GRP0:1
+ * --> timerqueue =
+ * / \
+ * LVL 0 [GRP0:0] [GRP0:1]
+ * migrator = TMIGR_NONE migrator = CPU2
+ * active = active = CPU2
+ * groupevt.ignore = false groupevt.ignore = true
+ * --> groupevt.cpu = CPU0 groupevt.cpu =
+ * timerqueue = evt-CPU0, timerqueue =
+ * evt-CPU1
+ * / \ / \
+ * CPUs 0 1 2 3
+ * idle idle active idle
+ *
+ * 3. Some work has to be done after expiring the timers of CPU0. If we stop
+ * here, then CPU1's pending global timer(s) will not expire in time and the
+ * timerqueue of GRP0:0 has still an event for CPU0 enqueued which has just
+ * been processed. So it is required to walk the hierarchy from CPU0's point
+ * of view and update it accordingly. CPU0's event will be removed from the
+ * timerqueue because it has no pending timer. If CPU0 would have a timer
+ * pending then it has to expire after CPU1's first timer because all timers
+ * from this period were just expired. Either way CPU1's event will be first
+ * in GRP0:0's timerqueue and therefore set in the CPU field of the group
+ * event which is then enqueued in GRP1:0's timerqueue as GRP0:0 is still not
+ * active:
+ *
+ * LVL 1 [GRP1:0]
+ * migrator = GRP0:1
+ * active = GRP0:1
+ * --> timerqueue = evt-GRP0:0
+ * / \
+ * LVL 0 [GRP0:0] [GRP0:1]
+ * migrator = TMIGR_NONE migrator = CPU2
+ * active = active = CPU2
+ * groupevt.ignore = false groupevt.ignore = true
+ * --> groupevt.cpu = CPU1 groupevt.cpu =
+ * --> timerqueue = evt-CPU1 timerqueue =
+ * / \ / \
+ * CPUs 0 1 2 3
+ * idle idle active idle
+ *
+ * Now CPU2 (migrator) will continue step 2 at GRP1:0 and will expire the
+ * timer(s) of CPU1.
+ *
+ * The hierarchy walk in step 3 can be skipped if the migrator notices that a
+ * CPU of GRP0:0 is active again. The CPU will mark GRP0:0 active and take care
+ * of the group as migrator and any needed updates within the hierarchy.
+ */
+
+static DEFINE_MUTEX(tmigr_mutex);
+static struct list_head *tmigr_level_list __read_mostly;
+
+static unsigned int tmigr_hierarchy_levels __read_mostly;
+static unsigned int tmigr_crossnode_level __read_mostly;
+
+static DEFINE_PER_CPU(struct tmigr_cpu, tmigr_cpu);
+
+#define TMIGR_NONE 0xFF
+#define BIT_CNT 8
+
+static inline bool tmigr_is_not_available(struct tmigr_cpu *tmc)
+{
+ return !(tmc->tmgroup && tmc->online);
+}
+
+/*
+ * Returns true, when @childmask corresponds to the group migrator or when the
+ * group is not active - so no migrator is set.
+ */
+static bool tmigr_check_migrator(struct tmigr_group *group, u8 childmask)
+{
+ union tmigr_state s;
+
+ s.state = atomic_read(&group->migr_state);
+
+ if ((s.migrator == childmask) || (s.migrator == TMIGR_NONE))
+ return true;
+
+ return false;
+}
+
+static bool tmigr_check_migrator_and_lonely(struct tmigr_group *group, u8 childmask)
+{
+ bool lonely, migrator = false;
+ unsigned long active;
+ union tmigr_state s;
+
+ s.state = atomic_read(&group->migr_state);
+
+ if ((s.migrator == childmask) || (s.migrator == TMIGR_NONE))
+ migrator = true;
+
+ active = s.active;
+ lonely = bitmap_weight(&active, BIT_CNT) <= 1;
+
+ return (migrator && lonely);
+}
+
+static bool tmigr_check_lonely(struct tmigr_group *group)
+{
+ unsigned long active;
+ union tmigr_state s;
+
+ s.state = atomic_read(&group->migr_state);
+
+ active = s.active;
+
+ return bitmap_weight(&active, BIT_CNT) <= 1;
+}
+
+typedef bool (*up_f)(struct tmigr_group *, struct tmigr_group *, void *);
+
+static void __walk_groups(up_f up, void *data,
+ struct tmigr_cpu *tmc)
+{
+ struct tmigr_group *child = NULL, *group = tmc->tmgroup;
+
+ do {
+ WARN_ON_ONCE(group->level >= tmigr_hierarchy_levels);
+
+ if (up(group, child, data))
+ break;
+
+ child = group;
+ group = group->parent;
+ } while (group);
+}
+
+static void walk_groups(up_f up, void *data, struct tmigr_cpu *tmc)
+{
+ lockdep_assert_held(&tmc->lock);
+
+ __walk_groups(up, data, tmc);
+}
+
+/**
+ * struct tmigr_walk - data required for walking the hierarchy
+ * @nextexp: Next CPU event expiry information which is handed into
+ * the timer migration code by the timer code
+ * (get_next_timer_interrupt())
+ * @firstexp: Contains the first event expiry information when last
+ * active CPU of hierarchy is on the way to idle to make
+ * sure CPU will be back in time.
+ * @evt: Pointer to tmigr_event which needs to be queued (of idle
+ * child group)
+ * @childmask: childmask of child group
+ * @remote: Is set, when the new timer path is executed in
+ * tmigr_handle_remote_cpu()
+ */
+struct tmigr_walk {
+ u64 nextexp;
+ u64 firstexp;
+ struct tmigr_event *evt;
+ u8 childmask;
+ bool remote;
+};
+
+/**
+ * struct tmigr_remote_data - data required for remote expiry hierarchy walk
+ * @basej: timer base in jiffies
+ * @now: timer base monotonic
+ * @firstexp: returns expiry of the first timer in the idle timer
+ * migration hierarchy to make sure the timer is handled in
+ * time; it is stored in the per CPU tmigr_cpu struct of
+ * CPU which expires remote timers
+ * @childmask: childmask of child group
+ * @check: is set if there is the need to handle remote timers;
+ * required in tmigr_requires_handle_remote() only
+ * @tmc_active: this flag indicates, whether the CPU which triggers
+ * the hierarchy walk is !idle in the timer migration
+ * hierarchy. When the CPU is idle and the whole hierarchy is
+ * idle, only the first event of the top level has to be
+ * considered.
+ */
+struct tmigr_remote_data {
+ unsigned long basej;
+ u64 now;
+ u64 firstexp;
+ u8 childmask;
+ bool check;
+ bool tmc_active;
+};
+
+/*
+ * Returns the next event of the timerqueue @group->events
+ *
+ * Removes timers with ignore flag and update next_expiry of the group. Values
+ * of the group event are updated in tmigr_update_events() only.
+ */
+static struct tmigr_event *tmigr_next_groupevt(struct tmigr_group *group)
+{
+ struct timerqueue_node *node = NULL;
+ struct tmigr_event *evt = NULL;
+
+ lockdep_assert_held(&group->lock);
+
+ WRITE_ONCE(group->next_expiry, KTIME_MAX);
+
+ while ((node = timerqueue_getnext(&group->events))) {
+ evt = container_of(node, struct tmigr_event, nextevt);
+
+ if (!evt->ignore) {
+ WRITE_ONCE(group->next_expiry, evt->nextevt.expires);
+ return evt;
+ }
+
+ /*
+ * Remove next timers with ignore flag, because the group lock
+ * is held anyway
+ */
+ if (!timerqueue_del(&group->events, node))
+ break;
+ }
+
+ return NULL;
+}
+
+/*
+ * Return the next event (with the expiry equal or before @now)
+ *
+ * Event, which is returned, is also removed from the queue.
+ */
+static struct tmigr_event *tmigr_next_expired_groupevt(struct tmigr_group *group,
+ u64 now)
+{
+ struct tmigr_event *evt = tmigr_next_groupevt(group);
+
+ if (!evt || now < evt->nextevt.expires)
+ return NULL;
+
+ /*
+ * The event is ready to expire. Remove it and update next group event.
+ */
+ timerqueue_del(&group->events, &evt->nextevt);
+ tmigr_next_groupevt(group);
+
+ return evt;
+}
+
+static u64 tmigr_next_groupevt_expires(struct tmigr_group *group)
+{
+ struct tmigr_event *evt;
+
+ evt = tmigr_next_groupevt(group);
+
+ if (!evt)
+ return KTIME_MAX;
+ else
+ return evt->nextevt.expires;
+}
+
+static bool tmigr_active_up(struct tmigr_group *group,
+ struct tmigr_group *child,
+ void *ptr)
+{
+ union tmigr_state curstate, newstate;
+ struct tmigr_walk *data = ptr;
+ bool walk_done;
+ u8 childmask;
+
+ childmask = data->childmask;
+ /*
+ * No memory barrier is required here in contrast to
+ * tmigr_inactive_up(), as the group state change does not depend on the
+ * child state.
+ */
+ curstate.state = atomic_read(&group->migr_state);
+
+ do {
+ newstate = curstate;
+ walk_done = true;
+
+ if (newstate.migrator == TMIGR_NONE) {
+ newstate.migrator = childmask;
+
+ /* Changes need to be propagated */
+ walk_done = false;
+ }
+
+ newstate.active |= childmask;
+ newstate.seq++;
+
+ } while (!atomic_try_cmpxchg(&group->migr_state, &curstate.state, newstate.state));
+
+ if ((walk_done == false) && group->parent)
+ data->childmask = group->childmask;
+
+ /*
+ * The group is active (again). The group event might be still queued
+ * into the parent group's timerqueue but can now be handled by the
+ * migrator of this group. Therefore the ignore flag for the group event
+ * is updated to reflect this.
+ *
+ * The update of the ignore flag in the active path is done lockless. In
+ * worst case the migrator of the parent group observes the change too
+ * late and expires remotely all events belonging to this group. The
+ * lock is held while updating the ignore flag in idle path. So this
+ * state change will not be lost.
+ */
+ group->groupevt.ignore = true;
+
+ return walk_done;
+}
+
+static void __tmigr_cpu_activate(struct tmigr_cpu *tmc)
+{
+ struct tmigr_walk data;
+
+ data.childmask = tmc->childmask;
+
+ tmc->cpuevt.ignore = true;
+ WRITE_ONCE(tmc->wakeup, KTIME_MAX);
+
+ walk_groups(&tmigr_active_up, &data, tmc);
+}
+
+/**
+ * tmigr_cpu_activate() - set this CPU active in timer migration hierarchy
+ *
+ * Call site timer_clear_idle() is called with interrupts disabled.
+ */
+void tmigr_cpu_activate(void)
+{
+ struct tmigr_cpu *tmc = this_cpu_ptr(&tmigr_cpu);
+
+ if (tmigr_is_not_available(tmc))
+ return;
+
+ if (WARN_ON_ONCE(!tmc->idle))
+ return;
+
+ raw_spin_lock(&tmc->lock);
+ tmc->idle = false;
+ __tmigr_cpu_activate(tmc);
+ raw_spin_unlock(&tmc->lock);
+}
+
+/*
+ * Returns true, if there is nothing to be propagated to the next level
+ *
+ * @data->firstexp is set to expiry of first gobal event of the (top level of
+ * the) hierarchy, but only when hierarchy is completely idle.
+ *
+ * The child and group states need to be read under the lock, to prevent a race
+ * against a concurrent tmigr_inactive_up() run when the last CPU goes idle. See
+ * also section "Prevent race between new event and last CPU going inactive" in
+ * the documentation at the top.
+ *
+ * This is the only place where the group event expiry value is set.
+ */
+static
+bool tmigr_update_events(struct tmigr_group *group, struct tmigr_group *child,
+ struct tmigr_walk *data)
+{
+ struct tmigr_event *evt, *first_childevt;
+ union tmigr_state childstate, groupstate;
+ bool remote = data->remote;
+ bool walk_done = false;
+ u64 nextexp;
+
+ if (child) {
+ raw_spin_lock(&child->lock);
+ raw_spin_lock_nested(&group->lock, SINGLE_DEPTH_NESTING);
+
+ childstate.state = atomic_read(&child->migr_state);
+ groupstate.state = atomic_read(&group->migr_state);
+
+ if (childstate.active) {
+ walk_done = true;
+ goto unlock;
+ }
+
+ first_childevt = tmigr_next_groupevt(child);
+ nextexp = child->next_expiry;
+ evt = &child->groupevt;
+
+ evt->ignore = (nextexp == KTIME_MAX) ? true : false;
+ } else {
+ nextexp = data->nextexp;
+
+ first_childevt = evt = data->evt;
+
+ /*
+ * Walking the hierarchy is required in any case when a
+ * remote expiry was done before. This ensures to not lose
+ * already queued events in non active groups (see section
+ * "Required event and timerqueue update after a remote
+ * expiry" in the documentation at the top).
+ *
+ * The two call sites which are executed without a remote expiry
+ * before, are not prevented from propagating changes through
+ * the hierarchy by the return:
+ * - When entering this path by tmigr_new_timer(), @evt->ignore
+ * is never set.
+ * - tmigr_inactive_up() takes care of the propagation by
+ * itself and ignores the return value. But an immediate
+ * return is required because nothing has to be done in this
+ * level as the event could be ignored.
+ */
+ if (evt->ignore && !remote)
+ return true;
+
+ raw_spin_lock(&group->lock);
+
+ childstate.state = 0;
+ groupstate.state = atomic_read(&group->migr_state);
+ }
+
+ /*
+ * If the child event is already queued in the group, remove it from the
+ * queue when the expiry time changed only or when it could be ignored.
+ */
+ if (timerqueue_node_queued(&evt->nextevt)) {
+ if ((evt->nextevt.expires == nextexp) && !evt->ignore)
+ goto check_toplvl;
+
+ if (!timerqueue_del(&group->events, &evt->nextevt))
+ WRITE_ONCE(group->next_expiry, KTIME_MAX);
+ }
+
+ if (evt->ignore) {
+ /*
+ * When the next child event could be ignored (nextexp is
+ * KTIME_MAX) and there was no remote timer handling before or
+ * the group is already active, there is no need to walk the
+ * hierarchy even if there is a parent group.
+ *
+ * The other way round: even if the event could be ignored, but
+ * if a remote timer handling was executed before and the group
+ * is not active, walking the hierarchy is required to not miss
+ * an enqueued timer in the non active group. The enqueued timer
+ * of the group needs to be propagated to a higher level to
+ * ensure it is handled.
+ */
+ if (!remote || groupstate.active)
+ walk_done = true;
+ } else {
+ evt->nextevt.expires = nextexp;
+ evt->cpu = first_childevt->cpu;
+
+ if (timerqueue_add(&group->events, &evt->nextevt))
+ WRITE_ONCE(group->next_expiry, nextexp);
+ }
+
+check_toplvl:
+ if (!group->parent && (groupstate.migrator == TMIGR_NONE)) {
+ walk_done = true;
+
+ /*
+ * Nothing to do when update was done during remote timer
+ * handling. First timer in top level group which needs to be
+ * handled when top level group is not active, is calculated
+ * directly in tmigr_handle_remote_up().
+ */
+ if (remote)
+ goto unlock;
+
+ /*
+ * The top level group is idle and it has to be ensured the
+ * global timers are handled in time. (This could be optimized
+ * by keeping track of the last global scheduled event and only
+ * arming it on the CPU if the new event is earlier. Not sure if
+ * its worth the complexity.)
+ */
+ data->firstexp = tmigr_next_groupevt_expires(group);
+ }
+
+unlock:
+ raw_spin_unlock(&group->lock);
+
+ if (child)
+ raw_spin_unlock(&child->lock);
+
+ return walk_done;
+}
+
+static bool tmigr_new_timer_up(struct tmigr_group *group,
+ struct tmigr_group *child,
+ void *ptr)
+{
+ struct tmigr_walk *data = ptr;
+
+ return tmigr_update_events(group, child, data);
+}
+
+/*
+ * Returns the expiry of the next timer that needs to be handled. KTIME_MAX is
+ * returned, if an active CPU will handle all the timer migration hierarchy
+ * timers.
+ */
+static u64 tmigr_new_timer(struct tmigr_cpu *tmc, u64 nextexp)
+{
+ struct tmigr_walk data = { .nextexp = nextexp,
+ .firstexp = KTIME_MAX,
+ .evt = &tmc->cpuevt };
+
+ lockdep_assert_held(&tmc->lock);
+
+ if (tmc->remote)
+ return KTIME_MAX;
+
+ tmc->cpuevt.ignore = false;
+ data.remote = false;
+
+ walk_groups(&tmigr_new_timer_up, &data, tmc);
+
+ /* If there is a new first global event, make sure it is handled */
+ return data.firstexp;
+}
+
+static void tmigr_handle_remote_cpu(unsigned int cpu, u64 now,
+ unsigned long jif)
+{
+ struct timer_events tevt;
+ struct tmigr_walk data;
+ struct tmigr_cpu *tmc;
+
+ tmc = per_cpu_ptr(&tmigr_cpu, cpu);
+
+ raw_spin_lock_irq(&tmc->lock);
+
+ /*
+ * If the remote CPU is offline then the timers have been migrated to
+ * another CPU.
+ *
+ * If tmigr_cpu::remote is set, at the moment another CPU already
+ * expires the timers of the remote CPU.
+ *
+ * If tmigr_event::ignore is set, then the CPU returns from idle and
+ * takes care of its timers.
+ *
+ * If the next event expires in the future, then the event has been
+ * updated and there are no timers to expire right now. The CPU which
+ * updated the event takes care when hierarchy is completely
+ * idle. Otherwise the migrator does it as the event is enqueued.
+ */
+ if (!tmc->online || tmc->remote || tmc->cpuevt.ignore ||
+ now < tmc->cpuevt.nextevt.expires) {
+ raw_spin_unlock_irq(&tmc->lock);
+ return;
+ }
+
+ tmc->remote = true;
+ WRITE_ONCE(tmc->wakeup, KTIME_MAX);
+
+ /* Drop the lock to allow the remote CPU to exit idle */